decompiler
1.0.0
|
A Symbol that forces a particular union field at a particular point in the body of a function. More...
#include <database.hh>
Public Member Functions | |
UnionFacetSymbol (Scope *sc, const string &nm, Datatype *unionDt, int4 fldNum) | |
Constructor from components. More... | |
UnionFacetSymbol (Scope *sc) | |
Constructor for decode. | |
int4 | getFieldNumber (void) const |
Get the particular field associate with this. | |
virtual void | encode (Encoder &encoder) const |
Encode this Symbol to a stream. More... | |
virtual void | decode (Decoder &decoder) |
Decode this Symbol from a stream. More... | |
Public Member Functions inherited from ghidra::Symbol | |
Symbol (Scope *sc, const string &nm, Datatype *ct) | |
Construct given a name and data-type. More... | |
Symbol (Scope *sc) | |
Construct for use with decode() More... | |
const string & | getName (void) const |
Get the local name of the symbol. | |
const string & | getDisplayName (void) const |
Get the name to display in output. | |
Datatype * | getType (void) const |
Get the data-type. | |
uint8 | getId (void) const |
Get a unique id for the symbol. | |
uint4 | getFlags (void) const |
Get the boolean properties of the Symbol. | |
uint4 | getDisplayFormat (void) const |
Get the format to display the Symbol in. | |
int2 | getCategory (void) const |
Get the Symbol category. | |
uint2 | getCategoryIndex (void) const |
Get the position of the Symbol within its category. | |
bool | isTypeLocked (void) const |
Is the Symbol type-locked. | |
bool | isNameLocked (void) const |
Is the Symbol name-locked. | |
bool | isSizeTypeLocked (void) const |
Is the Symbol size type-locked. | |
bool | isVolatile (void) const |
Is the Symbol volatile. | |
bool | isThisPointer (void) const |
Is this the "this" pointer. | |
bool | isIndirectStorage (void) const |
Is storage really a pointer to the true Symbol. | |
bool | isHiddenReturn (void) const |
Is this a reference to the function return value. | |
bool | isNameUndefined (void) const |
Does this have an undefined name. More... | |
bool | isMultiEntry (void) const |
Does this have more than one entire mapping. | |
bool | hasMergeProblems (void) const |
Were some SymbolEntrys not merged. | |
void | setMergeProblems (void) |
Mark that some SymbolEntrys could not be merged. | |
bool | isIsolated (void) const |
Return true if this is isolated from speculative merging. | |
void | setIsolated (bool val) |
Set whether this Symbol should be speculatively merged. More... | |
Scope * | getScope (void) const |
Get the scope owning this Symbol. | |
SymbolEntry * | getFirstWholeMap (void) const |
Get the first entire mapping of the symbol. More... | |
SymbolEntry * | getMapEntry (const Address &addr) const |
Get first mapping of the symbol that contains the given Address. More... | |
int4 | numEntries (void) const |
Return the number of SymbolEntrys. | |
SymbolEntry * | getMapEntry (int4 i) const |
Return the i-th SymbolEntry for this Symbol. | |
int4 | getMapEntryPosition (const SymbolEntry *entry) const |
Position of given SymbolEntry within this multi-entry Symbol. More... | |
int4 | getResolutionDepth (const Scope *useScope) const |
Get number of scope names needed to resolve this symbol. More... | |
void | encodeHeader (Encoder &encoder) const |
Encode basic Symbol properties as attributes. More... | |
void | decodeHeader (Decoder &decoder) |
Decode basic Symbol properties from a <symbol> element. More... | |
void | encodeBody (Encoder &encoder) const |
Encode details of the Symbol to a stream. More... | |
void | decodeBody (Decoder &decoder) |
Decode details of the Symbol from a <symbol> element. More... | |
virtual int4 | getBytesConsumed (void) const |
Get number of bytes consumed within the address->symbol map. More... | |
Private Attributes | |
int4 | fieldNum |
Particular field to associate with Symbol access. | |
Additional Inherited Members | |
Public Types inherited from ghidra::Symbol | |
enum | { force_hex = 1, force_dec = 2, force_oct = 3, force_bin = 4, force_char = 5, size_typelock = 8, isolate = 16, merge_problems = 32, is_this_ptr = 64 } |
Possible display (dispflag) properties for a Symbol. More... | |
enum | { no_category = -1, function_parameter = 0, equate = 1, union_facet = 2 } |
The possible specialize Symbol categories. More... | |
Static Public Attributes inherited from ghidra::Symbol | |
static uint8 | ID_BASE = 0x4000000000000000L |
Base of internal ID's. | |
Protected Member Functions inherited from ghidra::Symbol | |
virtual | ~Symbol (void) |
Destructor. | |
void | setDisplayFormat (uint4 val) |
Set the display format for this Symbol. More... | |
void | checkSizeTypeLock (void) |
Calculate if size_typelock property is on. More... | |
void | setThisPointer (bool val) |
Toggle whether this is the "this" pointer for a class method. More... | |
Protected Attributes inherited from ghidra::Symbol | |
Scope * | scope |
The scope that owns this symbol. | |
string | name |
The local name of the symbol. | |
string | displayName |
Name to use when displaying symbol in output. | |
Datatype * | type |
The symbol's data-type. | |
uint4 | nameDedup |
id to distinguish symbols with the same name | |
uint4 | flags |
Varnode-like properties of the symbol. | |
uint4 | dispflags |
Flags affecting the display of this symbol. | |
int2 | category |
Special category (function_parameter, equate, etc.) | |
uint2 | catindex |
Index within category. | |
uint8 | symbolId |
Unique id, 0=unassigned. | |
vector< list< SymbolEntry >::iterator > | mapentry |
List of storage locations labeled with this Symbol. | |
const Scope * | depthScope |
Scope associated with current depth resolution. | |
int4 | depthResolution |
Number of namespace elements required to resolve symbol in current scope. | |
uint4 | wholeCount |
Number of SymbolEntries that map to the whole Symbol. | |
A Symbol that forces a particular union field at a particular point in the body of a function.
This is an internal Symbol that users can create if they want to force a particular interpretation of a a union data-type. It attaches to data-flow via the DynamicHash mechanism, which also allows it to attach to a specific read or write of the target Varnode. Different reads (or write) of the same Varnode can have different symbols attached. The Symbol's associated data-type will be the desired union to force.
ghidra::UnionFacetSymbol::UnionFacetSymbol | ( | Scope * | sc, |
const string & | nm, | ||
Datatype * | unionDt, | ||
int4 | fldNum | ||
) |
Constructor from components.
Create a symbol that forces a particular field of a union to propagate
sc | is the scope owning the new symbol |
nm | is the name of the symbol |
unionDt | is the union data-type being forced |
fldNum | is the particular field to force (-1 indicates the whole union) |
References ghidra::Symbol::category, fieldNum, and ghidra::Symbol::union_facet.
|
virtual |
Decode this Symbol from a stream.
Parse a Symbol from the next element in the stream
decoder | is the stream decoder |
Reimplemented from ghidra::Symbol.
References ghidra::Decoder::closeElement(), ghidra::Symbol::decodeBody(), ghidra::Symbol::decodeHeader(), fieldNum, ghidra::Datatype::getMetatype(), ghidra::Datatype::numDepend(), ghidra::Decoder::openElement(), ghidra::Decoder::readSignedInteger(), ghidra::Symbol::type, ghidra::TYPE_PTR, and ghidra::TYPE_UNION.
|
virtual |
Encode this Symbol to a stream.
encoder | is the stream encoder |
Reimplemented from ghidra::Symbol.
References ghidra::Encoder::closeElement(), ghidra::Symbol::encodeBody(), ghidra::Symbol::encodeHeader(), fieldNum, ghidra::Encoder::openElement(), and ghidra::Encoder::writeSignedInteger().